I wouldn't hold my breath. As much as I'd love to see those games with these graphics, that could take a very long time. I think Al Lowe has a kickstarter project for remaking Leisure Suit Larry though.
But at any rate, let's try to keep this thread on topic from now on.
About the hints - that is actually how Sierra helped the original players, if you remember - they had a "hot line" which supplied hints.
Also in the game manuals they have added hints - never a walkthrough.
But times have changed, and maybe today the fast paced ryhthem of the players requires a walkthrough, I know that if there is a game I want to play but don't have time I might peek :-) at a walkthrough...
Colonel - thanks for the graphics compliments, we wish we had more time to remake PQ2 or other games, for now we are focusing on KQ4, when we will finish... well, who knows, let's focus on KQ4.
Rosella.
(08-05-2013, 12:30 PM)Jack Stryker Wrote:I wouldn't hold my breath. As much as I'd love to see those games with these graphics, that could take a very long time. I think Al Lowe has a kickstarter project for remaking Leisure Suit Larry though.
But at any rate, let's try to keep this thread on topic from now on.
In case anyone else is having trouble completing the demo, I've put up a hint guide.
King's Quest IV was one of my favorite adventure games ever. I was 8 or 9 years old and would spend hours just exploring Tamir. I'm quite excited about this remake, but after playing the demo, I have one request. Please reconsider Rosella's portrait! She looks positively horse faced! Rosella should be a young beautiful princess, not what currently exists in the demo. I'm not a graphic designer, but I believe this falls in what is called the uncanny valley.
Hey guys, wanted to let you know the demo is absolutely stunning! I didn't think the 3D graphics would appeal to me, but now that I've seen it, I'm really excited to see the finished product. I didn't play KQ4 as a kid, but I have played the original as of a few years ago and this version is really refreshing.
I found the difficulty level to be just right. I wasn't particularly stumped on any puzzles, but it wasn't intuitively easy. I thought that the additional puzzles were clever and added a some sophistication to this part of the game. If you didn't know already based on the previous posts, little changes to the game make it interesting and memorable - I had a lot of fun figuring out the new puzzles in the demo.
Also, I hope you don't make any changes to Rosella's portrait! I actually think she's still very pretty! A 3-D game means to be realistic, so I think it's appropriate for her to be a bit more like a normal girl than a 2-D idealized drawing. I absolutely loove that she has different expressions - it would be incredible if the final product had voice or voice sync with the sprite animation.
I guess that's all I have to say for now. You guys did an awesome job, I'm really excited for the final, thank you so much for the demo!